[CBLZ-JP005]
ZW - Lightning Blade
[LIGHT] [Beast/Effect] [Level 5]
[ATK/1200 DEF/2000]
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You can target 1 face-up "Utopia" monster you control; equip this card from your hand or side of the field to that target. It gains 1200 ATK. While this card is equipped to a monster by this effect, "ZW" cards cannot be destroyed by your opponent's card effects. If the equipped monster would be destroyed, you can destroy this Equip Card instead. You can only control 1 "ZW - Lightning Blade".
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[CBLZ-JP006]
ZW - Tornado Bringer
[WIND] [Dragon/Effect] [Level 5]
[ATK/1300 DEF/1800]
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You can target 1 "Utopia" monster you control; equip this card from your hand or side of the field to that target. It gains 1300 ATK. While this card is equipped to a monster by this card effect, the equipped monster cannot be targeted by card effects. If the equipped monster would be destroyed by a card effect, you can destroy this Equip Card instead. You can only control 1 "ZW - Tornado Bringer".
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[EARTH] [Aqua/Effect] [Level 4]
[ATK/0 DEF/2000]
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When this card is Normal or Special Summoned: You can target 1 banished Xyz Monster; Special Summon it. You can target 1 "Utopia" monster you control; equip this card to that target from your side of the field. It gains 2000 DEF. You can only control 1 "ZW - Ultimate Shield".
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[WATER] [Fish/Effect] [Level 8]
[ATK/2900 DEF/1300]
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When this card inflicts Battle Damage to your opponent: You can target 1 monster your opponent controls; destroy it.
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[CBLZ-JP027]
Mighty Flaming Star - Hienshaku
[FIRE] [Beast-Warrior/Effect] [Level 5]
[ATK/2000 DEF/800]
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You can send 3 "Flaming Dance" Spell/Trap Cards you control to the Graveyard and Special Summon this card from your hand. When this card is Normal or Special Summoned: Set 1 "Flaming Dance" Trap Card from your Deck onto your Field. The effect of "Mighty Flaming Star - Hienshaku" can only be used once per turn. While this card is face-up on the field, Beast-Warrior-Type monsters cannot be targeted by your opponent's card effects.
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[CBLZ-JP045]
Number 92: False Skeletal God Dragon, Heart-eartH Dragon
[DARK] [Dragon/Xyz/Effect] [Rank 9]
[ATK/0 DEF/0]
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3 Level 9 monsters
This card cannot be destroyed by battle. Any Battle Damage you would have taken involving this card is inflicted to your opponent instead. During your opponent's End Phase: You can detach 1 Xyz Material from this card; banish all monsters your opponent Normal or Special Summoned and all cards your opponent Set this turn. When this card is destroyed, while it has Xyz Materials: Special Summon it, and it gains 1000 ATK for each banished card. |
[DARK] [Fiend/Xyz/Effect] [Rank 5]
[ATK/100 DEF/100]
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3 Level 5 monsters
Once per turn, when this card is targeted for an attack: This card gains ATK equal to the ATK of the attacking monster, until the End Phase. If this card would be destroyed, you can detach 1 Xyz Material from this card instead. If this card is destroyed, while it has no Xyz Materials: You can Xyz Summon 1 "Number 92: False Skeletal God Dragon, Heart-eartH Dragon" by using this card from the Graveyard as an Xyz Material. |
[CBLZ-JP047]
ZW - Lion Arms [Ultra Rare/ Ultimate Rare]
[LIGHT] [Beast/Xyz/Effect] [Rank 5]
[ATK/3000 DEF/1200]
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2 Level 5 monsters
This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW" card from your Deck to your hand. You can target 1 "Utopia" monster; equip this card from your side of the field to that target. It gains 3000 ATK. During the Battle Phase, if the equipped monster declares an attack: You can send this equipped card to the Graveyard; this turn, the equipped monster can attack twice. |
[CBLZ-JP048]
Trailblazing Flaming Star King - Souko [Ultra Rare/ Ultimate Rare]
[FIRE] [Beast-Warrior/Xyz/Effect] [Rank 4]
[ATK/2200 DEF/1800]
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2 Level 4 Beast-Warrior-Type monsters
When this card is Xyz Summoned: Set 1 "Flaming Dance" Spell/Trap Card from your Deck onto your field. Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all non-Beast-Warrior-Type monsters on the field, until the end of your opponent's turn. When this card is sent from field to the Graveyard: You can send 3 face-up "Flaming Dance" Spell or Trap Cards to the Graveyard; Special Summon 2 Level 4 Beast-Warrior-Type monsters with the same ATK from your Deck. |
[CBLZ-JP0???]
Spear Shark
[WATER] [Fish/Effect] [Level 4]
[ATK/1600 DEF/1400]
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When this card is Normal Summoned: Increase the Level of all Level 3 Fish-Type monsters you control by 1. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
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[CBLZ-JP0???]
Xyz Remora
[WATER] [Fish/Effect] [Level 4]
[ATK/800 DEF/800]
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You can Special Summon this card (from your hand) by detaching 2 Xyz Materials from 1 Xyz Monster you control. When you do: Target 2 Level 4 Fish-Type monsters in your Graveyard; Special Summon them, but they have their effects negated, cannot change their battle positions, and cannot attack.
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[DARK] [Fiend/Effect] [Level 3]
[ATK/800 DEF/1300]
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You can send this card from your hand to the Graveyard; add 1 "Garbage Lord" from your Deck to your hand. The effect of "Garbage Ogre" can only be activated once per turn.
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[DARK] [Fiend/Effect] [Level 5]
[ATK/0 DEF/2400]
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You can Special Summon this card (from your hand) by paying 2000 Life Points. This card cannot be used as an Xyz Material, except for the Xyz Summon of a DARK Xyz Monster.
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[FIRE] [Beast-Warrior/Effect] [Level 4]
[ATK/1800 DEF/?00]
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Once per turn, when a "Flaming Dance" Spell/Trap Card is sent to the Graveyard: You can choose a "Flaming Dance" Trap Card from your Deck and Set it. Once per turn: You can send ? face-up "Flaming Dance" Spell/Trap Card(s) you control to the Graveyard; draw ? card(s).
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[FIRE] [Beast-Warrior/Effect] [Level 4]
[ATK/1600 DEF/1?00]
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Once per turn, when this card inflicts Battle Damage to your opponent: You can choose 1 "Flaming Dance" Spell Card from your Deck and Set it. Once per turn: You can send 1 face-up "Flaming Dance" Spell/Trap Card you control to the Graveyard to target 1 monster on the field; destroy it.
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[CBLZ-JP0???]
Great Flaming Star - Hookuei
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When this card is destroyed by your opponent (by battle or card effect): You can choose 1 "Flaming Dance" Spell Card from your Deck and Set it. If "Flaming Dance" Spell/Trap Cards are face-up on the field, all "Flaming Star" monsters you control gain ?00 ATK and DEF.
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[CBLZ-JP0???]
Agile Flaming Star - Seivn
[FIRE] [Beast-Warrior/Effect] [Level 3]
[ATK/200 DEF/1?00]
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When this card is sent from the field to the Graveyard: You can choose 1 "Flaming Dance" Spell Card from your Deck and Set it. While this card is face-up on the field, "Flaming Dance" Spell/Trap Cards cannot be destroyed by card effects.
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[CBLZ-JP0???]
Minute Flaming Star - Ryuushishin [Rare]
[FIRE] [Beast-Warrior/Effect] [Level 4]
[ATK/1800 DEF/400]
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Once per turn, when you activate a "Flaming Dance" Spell/Trap Card: You can choose 1 "Flaming Dance" Trap Card from your Deck and Set it. Once per turn: Send 2 face-up "Flaming Dance" Spell/Trap Cards to the Graveyard to target ? "Flaming Star" monster(s) in your Graveyard; Special Summon them.
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[FIRE] [Beast-Warrior/Effect] [Level 4]
[ATK/1600 DEF/1000]
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Once per turn: When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Set 1 "Flaming Dance" Spell Card onto your side of the field from your Deck. Once per turn: You can send 1 face-up "Flaming Dance" Spell/Trap Card to the Graveyard to target 1 Spell/Trap Card on the field; destroy it.
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[Continuous Spell Card]
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After activation of this card, you can add 1 Level 4 or lower Beast-Warrior-Type Monster from your deck to your hand. Also, while this card is on the field, Beast-Warrior-Type Monster you control gain 100 ATK. Only 1 "Flame Dance - "Phecda" can be activated per turn.
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While this card is on the field, only once during your Main Phase, you can Normal Summon 1 Beast-Warrior-Type Monster in addition in your Normal Summon per turn. Also, while this card is on the field, Beast-Warrior-Type Monster you control gain (?)00 ATK.
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Activate this card by banishing 7 "Flaming Dance" Spell or Trap Cards from your Graveyard. Special Summon as many "Flaming Star" monsters from your Graveyard as possible. Afterwards, select a number of "Flaming Star" Spell or Trap Cards, except "Extreme Flaming Dance - "Seito"", from your Deck equal to the number of monsters Special Summoned by this effect, and Set them to your field.
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